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James Hopps

Bubba's Controversial Games: MANHUNT


Let's talk controversial games.....

Games can bring us some immense joy and happiness but they can also bring stress, anxiety and in certain cases a murderous change.

Today's controversial game, is possibly one of the most violent games ever released, yes I'm talking about Manhunt

Manhunt is a violent, third-person stealth video game developed by Rockstar North and released by Rockstar Games in 2003. It is the first game in the Manhunt series. Set in the fictional Carcer City, the game follows the story of James Earl Cash, a death row inmate who is forced to participate in a series of snuff films for the unseen 'Director' (brilliantly played by Brian Cox) in exchange for his freedom.




The game has been the subject of much controversy due to its violent content. The game has been widely criticized for its graphic nature and accused of inspiring real-world violence. In 2004, the British Board of Film Classification (BBFC) refused to grant the game a rating, effectively banning it in the United Kingdom. In 2005, the game was banned in New Zealand, and in 2007, it was banned in Australia.

The violence in Manhunt is portrayed in a highly stylized manner, and has been described as 'over-the-top' and 'excessive'. The game's protagonist, James Earl Cash, must use a variety of weapons and objects to kill his enemies, and the game rewards players for performing particularly violent executions. This has led to criticism from parents who are concerned about the message the game sends to young players.

Despite its violent content, Manhunt has also been praised for its unique narrative and atmosphere. The game is set in a grim, dystopian world where life is cheap and crime is rampant. The dark visuals and oppressive soundtrack create a tense and oppressive atmosphere that many players find engaging and unsettling.



Despite the controversy surrounding Manhunt, the game has been praised for its innovative gameplay and unique atmosphere. It is a testament to the power of video games as a medium to explore difficult topics and elicit strong emotions from players. While the game's content may be too intense for some, it is an important work of interactive fiction that deserves to be examined and experienced.


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